### Description

Turns a real number into a string using your own formatting,
where you can choose how many "places" are saved to the string and
how many decimal places are saved also. Both can be very handy,
some games prefer to display a score as a set number of digits,
while control over decimal places can be good for a high accuracy
the two decimal places of `string()` cannot provide. If the number
of places specified is greater than the value to be shown and/or
the number plus the decimal places that have been specified is less
than the total places, then spaces will be added before the value
to make up the difference (see the example below). Zeros will be
added to the right of the decimal point if the value given is less
than the total and the number of decimal places to include.

### Syntax:

string_format(val, tot, dec);

Argument |
Description |

val |
The real number to be turned into a string. |

tot |
The total number of places of the main number to be shown.
Zeroes or spaces will be inserted to match this. |

dec |
The number of decimal places to be included. |

### Returns:

String

### Example:

str1 = string_format(1234, 8, 0);

str2 = string_format(pi, 1, 10);

str3 = string_format(pi, 5, 5);

This will set `str1` to " 1234",
`str2` to "3.1415926535" and `str3` to
" 3.14159".