This function returns a 1D array of 16 values, corresponding to the given 4x4 matrix type, where row 1 is elements [0 - 3], row 2 is elements [4 -7], etc... (see the image on the main page). The available matrices are view, projection and world, for which you would use one of the following constants:
Constant Description matrix_view The current view matrix matrix_projection The current projection matrix matrix_world The current world matrix
|type||The type of matrix to get the values of (see the constants listed above)|
Array (1D, 16 elements)
v_array = matrix_get(matrix_view);
The above code will get the values of the current view matrix and populate the array "v_array" with them.