This function will return the name as a string of the specified script. This name is the one that has been specified for the script in the resource tree of the main GameMaker Studio 2 window. For more information about scripts, see The Script Editor.
|scr||The index of the script that you want to get the name of.|
scr_name = script_get_name(scr_Help_File);
The above example code will store the name of the indicated script index in the variable "scr_name".