room_set_view_enabled


Description

With this function you can enable (true) or disable (false) the view of any room within your game except the current one.


Syntax:

room_set_view_enabled(index, val);

Argument Description
index The index of the room to set.
val Whether to enable (true) or disable (false) views in the given room.


Returns:

N/A


Example:

global.myroom = room_add();
room_set_view_enabled(global.myroom, true);

This will enable views in the room indexed in "global.myroom".