object_get_visible

Returns whether an object is flagged as visible or not.

Syntax:

object_get_visible(obj);


Argument Description
obj The index of the object to check.


Returns: Boolean


Description

This function will tell you whether the object you are checking has been flagged as "visible" (runs its draw event) or not (does not run its draw event). Please note that this is not an instance function! So, you can have a visible object and an invisible instance of the same object and vice-versa. You can set an individual instances visibility using the visible instance variable.


Example:

if !visible && object_get_visible(object_index) visible=true;

The above code will check the instance running it to see if it is visible or not as well as check the object index of the instance to see if it is flagged as visible or not. If the instance is not visible yet the object index is flagged as on, it will set "visible" to true for that instance.


Back: Objects
Next: object_get_physics
© Copyright YoYo Games Ltd. 2017 All Rights Reserved