File System Functions

There exists in GameMaker Studio 2 a number of functions that enable you to manipulate files in different ways:

The following functions can be used to change file names:

NOTE: These functions do not work on the actual files! They only deal with the strings related to the different path elements and should be used in conjunction with the other file functions.

Finally there are two special functions for getting filenames that can be used for loading and saving files with file-type filters:

NOTE: These functions are Windows ONLY
WARNING! This function may not work as you expect due to GameMaker Studio 2 being sandboxed! Please see the section on File System Limits for more information.