draw_set_font


Description

This function will set the font to be used for all further text drawing. This font must have been added into the font assets of the game or have been created using either the font_add or font_add_sprite.


Syntax:

draw_set_font(font);

Argument Description
font The name of the font to use.


Returns:

N/A


Example:

draw_set_colour(c_blue);
draw_set_font(fnt_Game);
draw_text(200, 200, "Hello World" );

The above code will draw the given text using the font indexed in the variable "fnt_Game" and coloured blue.