part_type_clear


Description

With this function you can "reset" a particle, returning all the values for each of the functions relating to the particle (life, colour, alpha, orientation etc...) to their default values. Note that this function does not remove any particles currently visible in the room from the screen, for that you should be using part_particles_clear.


Syntax:

part_type_clear(ind);

Argument Description
ind The index of the particle type to clear.


Returns:

N/A


Example:

part_type_clear(global.explode_part);

The above code will clear the particle type indexed in the global variable "explode_part" to its default values.