This function will dequeue the head value off of the ds_queue, removing it from the queue and returning the value to be stored in a variable. If the queue is empty then the function will return the constant undefined, otherwise it will return the real or string value contained in the queue.
|id||The id of the queue to dequeue from.|
Real, String, or undefined
var xx, yy;
xx = ds_queue_dequeue(move_queue);
yy = ds_queue_dequeue(move_queue);
move_towards_point(xx, yy, 4);
The above code checks the ds_queue indexed in the variable "move_queue" to see if it is empty, and if it is not, it then dequeues the two values from the head of the queue and use them to set a direction for movement.