keyboard_virtual_show


Description

This function can be used to hide the virtual keyboard on the device running the game. Calling this function will generate a System Asynchronous Event, in which the async_load DS map will be populated with the following key/value pairs:


Syntax

keyboard_virtual_hide();


Returns:

N/A


Example:

if input == true
    {
    input = false;
    keyboard_virtual_hide();
    }

The above code will hide the OS virtual keyboard if the given variable is not set to false.