window_set_fullscreen

Sets whether the game is run in fullscreen or not.

Syntax:

window_set_fullscreen(full);


Argument Description
full Whether to set the screen to fullscreen (true) or not (false).


Returns: N/A


Description

With this function you can set the game window to be full screen (true) or not (false). Please note that for the Mac OS target, you must have unchecked the "Start In Fullscreen" option and checked the "Allow the player to resize the game window" option in the Game Options, otherwise this function will fail.


Example:

if mouse_check_button_pressed(mb_left)
   {
   if window_get_fullscreen()
      {
      window_set_fullscreen(false);
      }
   else
      {
      window_set_fullscreen(true);
      }
   }

The above code checks for a mouse button press and then sets the window to fullscreen if it is not already, or sets it to windowed if it is already.


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