Returns the id of the game window.



Returns: Pointer


With this function you can get the internal <<span class="notranslate">Windows id value (the HWND, a pointer). This function is really only useful for extension writers who need the window handle to call Windows API's in DLL code (the returned pointer should be cast into a string and then in the C++ just cast it to an HWND). The table below shows the platforms supported along with what they return:

Platform Returns
Windows Window HWND
macOS NSWindow class
Ubuntu (Linux) XWindow handle
HTML5 Canvas ID


win_id = windows_handle();

The above code will store the game window id in a variable.

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