camera_get_default


Description

This function can be used to retrieve the unique camera ID value of the default camera (the camera that GameMaker Studio 2 uses when no camera views or ports are active in a game room).


Syntax:

camera_get_default()


Returns:

Camera index (real).


Example:

var def = camera_get_default();
view_camera[0] = def;

The above code gets the camera ID for the default camera and sets the view camera for port[0] to use it.


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Next: camera_get_active
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