is_bool


Description

This function returns whether a given variable is a boolean (true ior false) or not. In some cases you want to check and see if a variable in GameMaker Studio 2 holds a boolean value, and that's when you would use this function.


Syntax:

is_bool(n);

Argument Description
n The argument to check.


Returns:

Boolean


Example:

if is_bool(val)
    {
    global.Sound = val;
    }
else
    {
    global.Sound = true;
    }

The above code checks the variable "val" to see if it is a real number and if it is it then uses it to set a global variable.