Collision Actions Library


Collision Actions

When planning motions or deciding on certain actions, it is often important to see whether there are collisions with other objects at certain places within the game world, and often choosing the right collision for the job is the most important task of all. GameMaker Studio 2 has a number of actions to help you deal with collisions correctly and in accordance with the needs of your project:

If Any Object At Place If Any Object At Place
If Object At Place If Object At Place
If Collision Shape If Collision Shape
If Collision Point If Collision Point